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Dec 11

A Unified Audio-Visual Learning Framework for Localization, Separation, and Recognition

The ability to accurately recognize, localize and separate sound sources is fundamental to any audio-visual perception task. Historically, these abilities were tackled separately, with several methods developed independently for each task. However, given the interconnected nature of source localization, separation, and recognition, independent models are likely to yield suboptimal performance as they fail to capture the interdependence between these tasks. To address this problem, we propose a unified audio-visual learning framework (dubbed OneAVM) that integrates audio and visual cues for joint localization, separation, and recognition. OneAVM comprises a shared audio-visual encoder and task-specific decoders trained with three objectives. The first objective aligns audio and visual representations through a localized audio-visual correspondence loss. The second tackles visual source separation using a traditional mix-and-separate framework. Finally, the third objective reinforces visual feature separation and localization by mixing images in pixel space and aligning their representations with those of all corresponding sound sources. Extensive experiments on MUSIC, VGG-Instruments, VGG-Music, and VGGSound datasets demonstrate the effectiveness of OneAVM for all three tasks, audio-visual source localization, separation, and nearest neighbor recognition, and empirically demonstrate a strong positive transfer between them.

  • 2 authors
·
May 30, 2023

Modality-Aware Contrastive Instance Learning with Self-Distillation for Weakly-Supervised Audio-Visual Violence Detection

Weakly-supervised audio-visual violence detection aims to distinguish snippets containing multimodal violence events with video-level labels. Many prior works perform audio-visual integration and interaction in an early or intermediate manner, yet overlooking the modality heterogeneousness over the weakly-supervised setting. In this paper, we analyze the modality asynchrony and undifferentiated instances phenomena of the multiple instance learning (MIL) procedure, and further investigate its negative impact on weakly-supervised audio-visual learning. To address these issues, we propose a modality-aware contrastive instance learning with self-distillation (MACIL-SD) strategy. Specifically, we leverage a lightweight two-stream network to generate audio and visual bags, in which unimodal background, violent, and normal instances are clustered into semi-bags in an unsupervised way. Then audio and visual violent semi-bag representations are assembled as positive pairs, and violent semi-bags are combined with background and normal instances in the opposite modality as contrastive negative pairs. Furthermore, a self-distillation module is applied to transfer unimodal visual knowledge to the audio-visual model, which alleviates noises and closes the semantic gap between unimodal and multimodal features. Experiments show that our framework outperforms previous methods with lower complexity on the large-scale XD-Violence dataset. Results also demonstrate that our proposed approach can be used as plug-in modules to enhance other networks. Codes are available at https://github.com/JustinYuu/MACIL_SD.

  • 5 authors
·
Jul 12, 2022

CoGenAV: Versatile Audio-Visual Representation Learning via Contrastive-Generative Synchronization

The inherent synchronization between a speaker's lip movements, voice, and the underlying linguistic content offers a rich source of information for improving speech processing tasks, especially in challenging conditions where traditional audio-only systems falter. We introduce CoGenAV, a powerful and data-efficient model designed to learn versatile audio-visual representations applicable across a wide range of speech and audio-visual tasks. CoGenAV is trained by optimizing a dual objective derived from natural audio-visual synchrony, contrastive feature alignment and generative text prediction, using only 223 hours of labeled data from the LRS2 dataset. This contrastive-generative synchronization strategy effectively captures fundamental cross-modal correlations. We showcase the effectiveness and versatility of the learned CoGenAV representations on multiple benchmarks. When utilized for Audio-Visual Speech Recognition (AVSR) on LRS2, these representations contribute to achieving a state-of-the-art Word Error Rate (WER) of 1.27. They also enable strong performance in Visual Speech Recognition (VSR) with a WER of 22.0 on LRS2, and significantly improve performance in noisy environments by over 70%. Furthermore, CoGenAV representations benefit speech reconstruction tasks, boosting performance in Speech Enhancement and Separation, and achieve competitive results in audio-visual synchronization tasks like Active Speaker Detection (ASD). Our model will be open-sourced to facilitate further development and collaboration within both academia and industry.

  • 4 authors
·
May 6

One-shot Talking Face Generation from Single-speaker Audio-Visual Correlation Learning

Audio-driven one-shot talking face generation methods are usually trained on video resources of various persons. However, their created videos often suffer unnatural mouth shapes and asynchronous lips because those methods struggle to learn a consistent speech style from different speakers. We observe that it would be much easier to learn a consistent speech style from a specific speaker, which leads to authentic mouth movements. Hence, we propose a novel one-shot talking face generation framework by exploring consistent correlations between audio and visual motions from a specific speaker and then transferring audio-driven motion fields to a reference image. Specifically, we develop an Audio-Visual Correlation Transformer (AVCT) that aims to infer talking motions represented by keypoint based dense motion fields from an input audio. In particular, considering audio may come from different identities in deployment, we incorporate phonemes to represent audio signals. In this manner, our AVCT can inherently generalize to audio spoken by other identities. Moreover, as face keypoints are used to represent speakers, AVCT is agnostic against appearances of the training speaker, and thus allows us to manipulate face images of different identities readily. Considering different face shapes lead to different motions, a motion field transfer module is exploited to reduce the audio-driven dense motion field gap between the training identity and the one-shot reference. Once we obtained the dense motion field of the reference image, we employ an image renderer to generate its talking face videos from an audio clip. Thanks to our learned consistent speaking style, our method generates authentic mouth shapes and vivid movements. Extensive experiments demonstrate that our synthesized videos outperform the state-of-the-art in terms of visual quality and lip-sync.

  • 4 authors
·
Dec 5, 2021

HiCMAE: Hierarchical Contrastive Masked Autoencoder for Self-Supervised Audio-Visual Emotion Recognition

Audio-Visual Emotion Recognition (AVER) has garnered increasing attention in recent years for its critical role in creating emotion-ware intelligent machines. Previous efforts in this area are dominated by the supervised learning paradigm. Despite significant progress, supervised learning is meeting its bottleneck due to the longstanding data scarcity issue in AVER. Motivated by recent advances in self-supervised learning, we propose Hierarchical Contrastive Masked Autoencoder (HiCMAE), a novel self-supervised framework that leverages large-scale self-supervised pre-training on vast unlabeled audio-visual data to promote the advancement of AVER. Following prior arts in self-supervised audio-visual representation learning, HiCMAE adopts two primary forms of self-supervision for pre-training, namely masked data modeling and contrastive learning. Unlike them which focus exclusively on top-layer representations while neglecting explicit guidance of intermediate layers, HiCMAE develops a three-pronged strategy to foster hierarchical audio-visual feature learning and improve the overall quality of learned representations. To verify the effectiveness of HiCMAE, we conduct extensive experiments on 9 datasets covering both categorical and dimensional AVER tasks. Experimental results show that our method significantly outperforms state-of-the-art supervised and self-supervised audio-visual methods, which indicates that HiCMAE is a powerful audio-visual emotion representation learner. Codes and models will be publicly available at https://github.com/sunlicai/HiCMAE.

  • 4 authors
·
Jan 11, 2024

AVI-Talking: Learning Audio-Visual Instructions for Expressive 3D Talking Face Generation

While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status remains challenging. Our goal is to directly leverage the inherent style information conveyed by human speech for generating an expressive talking face that aligns with the speaking status. In this paper, we propose AVI-Talking, an Audio-Visual Instruction system for expressive Talking face generation. This system harnesses the robust contextual reasoning and hallucination capability offered by Large Language Models (LLMs) to instruct the realistic synthesis of 3D talking faces. Instead of directly learning facial movements from human speech, our two-stage strategy involves the LLMs first comprehending audio information and generating instructions implying expressive facial details seamlessly corresponding to the speech. Subsequently, a diffusion-based generative network executes these instructions. This two-stage process, coupled with the incorporation of LLMs, enhances model interpretability and provides users with flexibility to comprehend instructions and specify desired operations or modifications. Extensive experiments showcase the effectiveness of our approach in producing vivid talking faces with expressive facial movements and consistent emotional status.

  • 5 authors
·
Feb 25, 2024

Audio-Visual Deception Detection: DOLOS Dataset and Parameter-Efficient Crossmodal Learning

Deception detection in conversations is a challenging yet important task, having pivotal applications in many fields such as credibility assessment in business, multimedia anti-frauds, and custom security. Despite this, deception detection research is hindered by the lack of high-quality deception datasets, as well as the difficulties of learning multimodal features effectively. To address this issue, we introduce DOLOSThe name ``DOLOS" comes from Greek mythology., the largest gameshow deception detection dataset with rich deceptive conversations. DOLOS includes 1,675 video clips featuring 213 subjects, and it has been labeled with audio-visual feature annotations. We provide train-test, duration, and gender protocols to investigate the impact of different factors. We benchmark our dataset on previously proposed deception detection approaches. To further improve the performance by fine-tuning fewer parameters, we propose Parameter-Efficient Crossmodal Learning (PECL), where a Uniform Temporal Adapter (UT-Adapter) explores temporal attention in transformer-based architectures, and a crossmodal fusion module, Plug-in Audio-Visual Fusion (PAVF), combines crossmodal information from audio-visual features. Based on the rich fine-grained audio-visual annotations on DOLOS, we also exploit multi-task learning to enhance performance by concurrently predicting deception and audio-visual features. Experimental results demonstrate the desired quality of the DOLOS dataset and the effectiveness of the PECL. The DOLOS dataset and the source codes are available at https://github.com/NMS05/Audio-Visual-Deception-Detection-DOLOS-Dataset-and-Parameter-Efficient-Crossmodal-Learning/tree/main.

  • 6 authors
·
Mar 9, 2023

VAEmo: Efficient Representation Learning for Visual-Audio Emotion with Knowledge Injection

Audiovisual emotion recognition (AVER) aims to infer human emotions from nonverbal visual-audio (VA) cues, offering modality-complementary and language-agnostic advantages. However, AVER remains challenging due to the inherent ambiguity of emotional expressions, cross-modal expressive disparities, and the scarcity of reliably annotated data. Recent self-supervised AVER approaches have introduced strong multimodal representations, yet they predominantly rely on modality-specific encoders and coarse content-level alignment, limiting fine-grained emotional semantic modeling. To address these issues, we propose VAEmo, an efficient two-stage framework for emotion-centric joint VA representation learning with external knowledge injection. In Stage~1, a unified and lightweight representation network is pre-trained on large-scale speaker-centric VA corpora via masked reconstruction and contrastive objectives, mitigating the modality gap and learning expressive, complementary representations without emotion labels. In Stage~2, multimodal large language models automatically generate detailed affective descriptions according to our well-designed chain-of-thought prompting for only a small subset of VA samples; these rich textual semantics are then injected by aligning their corresponding embeddings with VA representations through dual-path contrastive learning, further bridging the emotion gap. Extensive experiments on multiple downstream AVER benchmarks show that VAEmo achieves state-of-the-art performance with a compact design, highlighting the benefit of unified cross-modal encoding and emotion-aware semantic guidance for efficient, generalizable VA emotion representations.

  • 7 authors
·
May 4

MixSpeech: Cross-Modality Self-Learning with Audio-Visual Stream Mixup for Visual Speech Translation and Recognition

Multi-media communications facilitate global interaction among people. However, despite researchers exploring cross-lingual translation techniques such as machine translation and audio speech translation to overcome language barriers, there is still a shortage of cross-lingual studies on visual speech. This lack of research is mainly due to the absence of datasets containing visual speech and translated text pairs. In this paper, we present AVMuST-TED, the first dataset for Audio-Visual Multilingual Speech Translation, derived from TED talks. Nonetheless, visual speech is not as distinguishable as audio speech, making it difficult to develop a mapping from source speech phonemes to the target language text. To address this issue, we propose MixSpeech, a cross-modality self-learning framework that utilizes audio speech to regularize the training of visual speech tasks. To further minimize the cross-modality gap and its impact on knowledge transfer, we suggest adopting mixed speech, which is created by interpolating audio and visual streams, along with a curriculum learning strategy to adjust the mixing ratio as needed. MixSpeech enhances speech translation in noisy environments, improving BLEU scores for four languages on AVMuST-TED by +1.4 to +4.2. Moreover, it achieves state-of-the-art performance in lip reading on CMLR (11.1\%), LRS2 (25.5\%), and LRS3 (28.0\%).

  • 10 authors
·
Mar 9, 2023

Leveraging Unimodal Self-Supervised Learning for Multimodal Audio-Visual Speech Recognition

Training Transformer-based models demands a large amount of data, while obtaining aligned and labelled data in multimodality is rather cost-demanding, especially for audio-visual speech recognition (AVSR). Thus it makes a lot of sense to make use of unlabelled unimodal data. On the other side, although the effectiveness of large-scale self-supervised learning is well established in both audio and visual modalities, how to integrate those pre-trained models into a multimodal scenario remains underexplored. In this work, we successfully leverage unimodal self-supervised learning to promote the multimodal AVSR. In particular, audio and visual front-ends are trained on large-scale unimodal datasets, then we integrate components of both front-ends into a larger multimodal framework which learns to recognize parallel audio-visual data into characters through a combination of CTC and seq2seq decoding. We show that both components inherited from unimodal self-supervised learning cooperate well, resulting in that the multimodal framework yields competitive results through fine-tuning. Our model is experimentally validated on both word-level and sentence-level tasks. Especially, even without an external language model, our proposed model raises the state-of-the-art performances on the widely accepted Lip Reading Sentences 2 (LRS2) dataset by a large margin, with a relative improvement of 30%.

  • 6 authors
·
Feb 24, 2022

Audio-Visual Glance Network for Efficient Video Recognition

Deep learning has made significant strides in video understanding tasks, but the computation required to classify lengthy and massive videos using clip-level video classifiers remains impractical and prohibitively expensive. To address this issue, we propose Audio-Visual Glance Network (AVGN), which leverages the commonly available audio and visual modalities to efficiently process the spatio-temporally important parts of a video. AVGN firstly divides the video into snippets of image-audio clip pair and employs lightweight unimodal encoders to extract global visual features and audio features. To identify the important temporal segments, we use an Audio-Visual Temporal Saliency Transformer (AV-TeST) that estimates the saliency scores of each frame. To further increase efficiency in the spatial dimension, AVGN processes only the important patches instead of the whole images. We use an Audio-Enhanced Spatial Patch Attention (AESPA) module to produce a set of enhanced coarse visual features, which are fed to a policy network that produces the coordinates of the important patches. This approach enables us to focus only on the most important spatio-temporally parts of the video, leading to more efficient video recognition. Moreover, we incorporate various training techniques and multi-modal feature fusion to enhance the robustness and effectiveness of our AVGN. By combining these strategies, our AVGN sets new state-of-the-art performance in multiple video recognition benchmarks while achieving faster processing speed.

  • 4 authors
·
Aug 18, 2023

MoME: Mixture of Matryoshka Experts for Audio-Visual Speech Recognition

Large language models (LLMs) have recently shown strong potential in audio-visual speech recognition (AVSR), but their high computational demands and sensitivity to token granularity limit their practicality in resource-constrained settings. Token compression methods can reduce inference cost, but they require fixing a compression rate in advance and produce a single fixed-length output, offering no flexibility to balance information density and efficiency at inference time. Matryoshka representation learning (MRL) addresses this by enabling a single model to operate across multiple token granularities, allowing compression rates to be adjusted dynamically. However, current MRL-based methods treat each scale independently during training, limiting cross-scale generalization, robustness at high compression, and interpretability. To overcome these limitations, we propose MoME (Mixture of Matryoshka Experts), a novel framework that integrates sparse Mixture-of-Experts (MoE) into MRL-based LLMs for AVSR. MoME augments a frozen LLM with top-k routed and shared experts, allowing dynamic capacity allocation across scales and modalities. A shared router promotes consistent expert activation across granularities, enabling compressed sequences to benefit from representations learned at lower compression. Experiments on LRS2 and LRS3 demonstrate that MoME achieves state-of-the-art performance across AVSR, ASR, and VSR tasks, while requiring significantly fewer parameters and maintaining robustness under noise. MoME unifies the adaptability of MRL with the efficiency of MoE, offering a scalable and interpretable solution for resource-aware speech recognition.

Adaptive Audio-Visual Speech Recognition via Matryoshka-Based Multimodal LLMs

Audio-Visual Speech Recognition (AVSR) leverages both audio and visual modalities to enhance speech recognition robustness, particularly in noisy environments. Recent advancements in Large Language Models (LLMs) have demonstrated their effectiveness in speech recognition, including AVSR. However, due to the significant length of speech representations, direct integration with LLMs imposes substantial computational costs. Prior approaches address this by compressing speech representations before feeding them into LLMs. However, higher compression ratios often lead to performance degradation, necessitating a trade-off between computational efficiency and recognition accuracy. To address this challenge, we propose Llama-MTSK, the first Matryoshka-based Multimodal LLM for AVSR, which enables flexible adaptation of the audio-visual token allocation based on specific computational constraints while preserving high performance. Our approach, inspired by Matryoshka Representation Learning, encodes audio-visual representations at multiple granularities within a single model, eliminating the need to train separate models for different compression levels. Moreover, to efficiently fine-tune the LLM, we introduce three LoRA-based Matryoshka strategies using global and scale-specific LoRA modules. Extensive evaluations on the two largest AVSR datasets demonstrate that Llama-MTSK achieves state-of-the-art results, matching or surpassing models trained independently at fixed compression levels.

  • 3 authors
·
Mar 8 2

The Audio-Visual BatVision Dataset for Research on Sight and Sound

Vision research showed remarkable success in understanding our world, propelled by datasets of images and videos. Sensor data from radar, LiDAR and cameras supports research in robotics and autonomous driving for at least a decade. However, while visual sensors may fail in some conditions, sound has recently shown potential to complement sensor data. Simulated room impulse responses (RIR) in 3D apartment-models became a benchmark dataset for the community, fostering a range of audiovisual research. In simulation, depth is predictable from sound, by learning bat-like perception with a neural network. Concurrently, the same was achieved in reality by using RGB-D images and echoes of chirping sounds. Biomimicking bat perception is an exciting new direction but needs dedicated datasets to explore the potential. Therefore, we collected the BatVision dataset to provide large-scale echoes in complex real-world scenes to the community. We equipped a robot with a speaker to emit chirps and a binaural microphone to record their echoes. Synchronized RGB-D images from the same perspective provide visual labels of traversed spaces. We sampled modern US office spaces to historic French university grounds, indoor and outdoor with large architectural variety. This dataset will allow research on robot echolocation, general audio-visual tasks and sound ph{\ae}nomena unavailable in simulated data. We show promising results for audio-only depth prediction and show how state-of-the-art work developed for simulated data can also succeed on our dataset. Project page: https://amandinebtto.github.io/Batvision-Dataset/

  • 4 authors
·
Mar 13, 2023

Taming Modality Entanglement in Continual Audio-Visual Segmentation

Recently, significant progress has been made in multi-modal continual learning, aiming to learn new tasks sequentially in multi-modal settings while preserving performance on previously learned ones. However, existing methods mainly focus on coarse-grained tasks, with limitations in addressing modality entanglement in fine-grained continual learning settings. To bridge this gap, we introduce a novel Continual Audio-Visual Segmentation (CAVS) task, aiming to continuously segment new classes guided by audio. Through comprehensive analysis, two critical challenges are identified: 1) multi-modal semantic drift, where a sounding objects is labeled as background in sequential tasks; 2) co-occurrence confusion, where frequent co-occurring classes tend to be confused. In this work, a Collision-based Multi-modal Rehearsal (CMR) framework is designed to address these challenges. Specifically, for multi-modal semantic drift, a Multi-modal Sample Selection (MSS) strategy is proposed to select samples with high modal consistency for rehearsal. Meanwhile, for co-occurence confusion, a Collision-based Sample Rehearsal (CSR) mechanism is designed, allowing for the increase of rehearsal sample frequency of those confusable classes during training process. Moreover, we construct three audio-visual incremental scenarios to verify effectiveness of our method. Comprehensive experiments demonstrate that our method significantly outperforms single-modal continual learning methods.

  • 8 authors
·
Oct 20 1

Learning to Highlight Audio by Watching Movies

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal viewpoint selection or post-editing, has been central to media production, its natural counterpart, audio, has not undergone equivalent advancements. This often results in a disconnect between visual and acoustic saliency. To bridge this gap, we introduce a novel task: visually-guided acoustic highlighting, which aims to transform audio to deliver appropriate highlighting effects guided by the accompanying video, ultimately creating a more harmonious audio-visual experience. We propose a flexible, transformer-based multimodal framework to solve this task. To train our model, we also introduce a new dataset -- the muddy mix dataset, leveraging the meticulous audio and video crafting found in movies, which provides a form of free supervision. We develop a pseudo-data generation process to simulate poorly mixed audio, mimicking real-world scenarios through a three-step process -- separation, adjustment, and remixing. Our approach consistently outperforms several baselines in both quantitative and subjective evaluation. We also systematically study the impact of different types of contextual guidance and difficulty levels of the dataset. Our project page is here: https://wikichao.github.io/VisAH/.

  • 8 authors
·
May 17 2

Fine-grained Audio-Visual Joint Representations for Multimodal Large Language Models

Audio-visual large language models (LLM) have drawn significant attention, yet the fine-grained combination of both input streams is rather under-explored, which is challenging but necessary for LLMs to understand general video inputs. To this end, a fine-grained audio-visual joint representation (FAVOR) learning framework for multimodal LLMs is proposed in this paper, which extends a text-based LLM to simultaneously perceive speech and audio events in the audio input stream and images or videos in the visual input stream, at the frame level. To fuse the audio and visual feature streams into joint representations and to align the joint space with the LLM input embedding space, we propose a causal Q-Former structure with a causal attention module to enhance the capture of causal relations of the audio-visual frames across time. An audio-visual evaluation benchmark (AVEB) is also proposed which comprises six representative single-modal tasks with five cross-modal tasks reflecting audio-visual co-reasoning abilities. While achieving competitive single-modal performance on audio, speech and image tasks in AVEB, FAVOR achieved over 20% accuracy improvements on the video question-answering task when fine-grained information or temporal causal reasoning is required. FAVOR, in addition, demonstrated remarkable video comprehension and reasoning abilities on tasks that are unprecedented by other multimodal LLMs. An interactive demo of FAVOR is available at https://github.com/BriansIDP/AudioVisualLLM.git, and the training code and model checkpoints will be released soon.

  • 9 authors
·
Oct 9, 2023

Dual Mean-Teacher: An Unbiased Semi-Supervised Framework for Audio-Visual Source Localization

Audio-Visual Source Localization (AVSL) aims to locate sounding objects within video frames given the paired audio clips. Existing methods predominantly rely on self-supervised contrastive learning of audio-visual correspondence. Without any bounding-box annotations, they struggle to achieve precise localization, especially for small objects, and suffer from blurry boundaries and false positives. Moreover, the naive semi-supervised method is poor in fully leveraging the information of abundant unlabeled data. In this paper, we propose a novel semi-supervised learning framework for AVSL, namely Dual Mean-Teacher (DMT), comprising two teacher-student structures to circumvent the confirmation bias issue. Specifically, two teachers, pre-trained on limited labeled data, are employed to filter out noisy samples via the consensus between their predictions, and then generate high-quality pseudo-labels by intersecting their confidence maps. The sufficient utilization of both labeled and unlabeled data and the proposed unbiased framework enable DMT to outperform current state-of-the-art methods by a large margin, with CIoU of 90.4% and 48.8% on Flickr-SoundNet and VGG-Sound Source, obtaining 8.9%, 9.6% and 4.6%, 6.4% improvements over self- and semi-supervised methods respectively, given only 3% positional-annotations. We also extend our framework to some existing AVSL methods and consistently boost their performance.

  • 8 authors
·
Mar 5, 2024

OmniTalker: Real-Time Text-Driven Talking Head Generation with In-Context Audio-Visual Style Replication

Recent years have witnessed remarkable advances in talking head generation, owing to its potential to revolutionize the human-AI interaction from text interfaces into realistic video chats. However, research on text-driven talking heads remains underexplored, with existing methods predominantly adopting a cascaded pipeline that combines TTS systems with audio-driven talking head models. This conventional pipeline not only introduces system complexity and latency overhead but also fundamentally suffers from asynchronous audiovisual output and stylistic discrepancies between generated speech and visual expressions. To address these limitations, we introduce OmniTalker, an end-to-end unified framework that simultaneously generates synchronized speech and talking head videos from text and reference video in real-time zero-shot scenarios, while preserving both speech style and facial styles. The framework employs a dual-branch diffusion transformer architecture: the audio branch synthesizes mel-spectrograms from text, while the visual branch predicts fine-grained head poses and facial dynamics. To bridge modalities, we introduce a novel audio-visual fusion module that integrates cross-modal information to ensure temporal synchronization and stylistic coherence between audio and visual outputs. Furthermore, our in-context reference learning module effectively captures both speech and facial style characteristics from a single reference video without introducing an extra style extracting module. To the best of our knowledge, OmniTalker presents the first unified framework that jointly models speech style and facial style in a zero-shot setting, achieving real-time inference speed of 25 FPS. Extensive experiments demonstrate that our method surpasses existing approaches in generation quality, particularly excelling in style preservation and audio-video synchronization.

CoAVT: A Cognition-Inspired Unified Audio-Visual-Text Pre-Training Model for Multimodal Processing

There has been a long-standing quest for a unified audio-visual-text model to enable various multimodal understanding tasks, which mimics the listening, seeing and reading process of human beings. Humans tends to represent knowledge using two separate systems: one for representing verbal (textual) information and one for representing non-verbal (visual and auditory) information. These two systems can operate independently but can also interact with each other. Motivated by this understanding of human cognition, in this paper, we introduce CoAVT -- a novel cognition-inspired Correlated Audio-Visual-Text pre-training model to connect the three modalities. It contains a joint audio-visual encoder that learns to encode audio-visual synchronization information together with the audio and visual content for non-verbal information, and a text encoder to handle textual input for verbal information. To bridge the gap between modalities, CoAVT employs a query encoder, which contains a set of learnable query embeddings, and extracts the most informative audiovisual features of the corresponding text. Additionally, to leverage the correspondences between audio and vision with language respectively, we also establish the audio-text and visual-text bi-modal alignments upon the foundational audiovisual-text tri-modal alignment to enhance the multimodal representation learning. Finally, we jointly optimize CoAVT model with three multimodal objectives: contrastive loss, matching loss and language modeling loss. Extensive experiments show that CoAVT can learn strong multimodal correlations and be generalized to various downstream tasks. CoAVT establishes new state-of-the-art performance on text-video retrieval task on AudioCaps for both zero-shot and fine-tuning settings, audio-visual event classification and audio-visual retrieval tasks on AudioSet and VGGSound.

  • 5 authors
·
Jan 22, 2024

CACE-Net: Co-guidance Attention and Contrastive Enhancement for Effective Audio-Visual Event Localization

The audio-visual event localization task requires identifying concurrent visual and auditory events from unconstrained videos within a network model, locating them, and classifying their category. The efficient extraction and integration of audio and visual modal information have always been challenging in this field. In this paper, we introduce CACE-Net, which differs from most existing methods that solely use audio signals to guide visual information. We propose an audio-visual co-guidance attention mechanism that allows for adaptive bi-directional cross-modal attentional guidance between audio and visual information, thus reducing inconsistencies between modalities. Moreover, we have observed that existing methods have difficulty distinguishing between similar background and event and lack the fine-grained features for event classification. Consequently, we employ background-event contrast enhancement to increase the discrimination of fused feature and fine-tuned pre-trained model to extract more refined and discernible features from complex multimodal inputs. Specifically, we have enhanced the model's ability to discern subtle differences between event and background and improved the accuracy of event classification in our model. Experiments on the AVE dataset demonstrate that CACE-Net sets a new benchmark in the audio-visual event localization task, proving the effectiveness of our proposed methods in handling complex multimodal learning and event localization in unconstrained videos. Code is available at https://github.com/Brain-Cog-Lab/CACE-Net.

  • 8 authors
·
Aug 4, 2024

R-AVST: Empowering Video-LLMs with Fine-Grained Spatio-Temporal Reasoning in Complex Audio-Visual Scenarios

Recently, rapid advancements have been made in multimodal large language models (MLLMs), especially in video understanding tasks. However, current research focuses on simple video scenarios, failing to reflect the complex and diverse nature of real-world audio-visual events in videos. To bridge this gap, we firstly introduce R-AVST, a dataset for audio-visual reasoning featuring fine-grained spatio-temporal annotations. In constructing this, we design a pipeline consisting of LLM-based key object extraction, automatic spatial annotation and manual quality inspection, resulting in over 5K untrimmed videos with 27K objects across 100 types of audio-visual events. Building on this dataset, we define three core tasks for spatio-temporal reasoning in audio-visual scenes and generate more than 8K high-quality, evenly distributed question-answer pairs to effectively benchmark model performance. To further enhance reasoning, we propose AVST-Zero, a reinforcement learning-based model that avoids intermediate supervision, directly optimizing behavior via carefully designed multi-dimensional rewards. Extensive experiments validate the effectiveness of our R-AVST in advancing audio-visual spatio-temporal reasoning, upon which AVST-Zero demonstrates competitive performance compared to existing models. To the best of our knowledge, R-AVST is the first dataset designed for real-world audio-visual spatio-temporal reasoning, and AVST-Zero offers a novel perspective for tackling future challenges in this domain.

  • 6 authors
·
Nov 20

Look, Listen, and Answer: Overcoming Biases for Audio-Visual Question Answering

Audio-Visual Question Answering (AVQA) is a complex multi-modal reasoning task, demanding intelligent systems to accurately respond to natural language queries based on audio-video input pairs. Nevertheless, prevalent AVQA approaches are prone to overlearning dataset biases, resulting in poor robustness. Furthermore, current datasets may not provide a precise diagnostic for these methods. To tackle these challenges, firstly, we propose a novel dataset, MUSIC-AVQA-R, crafted in two steps: rephrasing questions within the test split of a public dataset (MUSIC-AVQA) and subsequently introducing distribution shifts to split questions. The former leads to a large, diverse test space, while the latter results in a comprehensive robustness evaluation on rare, frequent, and overall questions. Secondly, we propose a robust architecture that utilizes a multifaceted cycle collaborative debiasing strategy to overcome bias learning. Experimental results show that this architecture achieves state-of-the-art performance on MUSIC-AVQA-R, notably obtaining a significant improvement of 9.32%. Extensive ablation experiments are conducted on the two datasets mentioned to analyze the component effectiveness within the debiasing strategy. Additionally, we highlight the limited robustness of existing multi-modal QA methods through the evaluation on our dataset. We also conduct experiments combining various baselines with our proposed strategy on two datasets to verify its plug-and-play capability. Our dataset and code are available at https://github.com/reml-group/MUSIC-AVQA-R.

  • 8 authors
·
Apr 18, 2024

Incorporating brain-inspired mechanisms for multimodal learning in artificial intelligence

Multimodal learning enhances the perceptual capabilities of cognitive systems by integrating information from different sensory modalities. However, existing multimodal fusion research typically assumes static integration, not fully incorporating key dynamic mechanisms found in the brain. Specifically, the brain exhibits an inverse effectiveness phenomenon, wherein weaker unimodal cues yield stronger multisensory integration benefits; conversely, when individual modal cues are stronger, the effect of fusion is diminished. This mechanism enables biological systems to achieve robust cognition even with scarce or noisy perceptual cues. Inspired by this biological mechanism, we explore the relationship between multimodal output and information from individual modalities, proposing an inverse effectiveness driven multimodal fusion (IEMF) strategy. By incorporating this strategy into neural networks, we achieve more efficient integration with improved model performance and computational efficiency, demonstrating up to 50% reduction in computational cost across diverse fusion methods. We conduct experiments on audio-visual classification, continual learning, and question answering tasks to validate our method. Results consistently demonstrate that our method performs excellently in these tasks. To verify universality and generalization, we also conduct experiments on Artificial Neural Networks (ANN) and Spiking Neural Networks (SNN), with results showing good adaptability to both network types. Our research emphasizes the potential of incorporating biologically inspired mechanisms into multimodal networks and provides promising directions for the future development of multimodal artificial intelligence. The code is available at https://github.com/Brain-Cog-Lab/IEMF.

  • 6 authors
·
May 15 2

VE-KWS: Visual Modality Enhanced End-to-End Keyword Spotting

The performance of the keyword spotting (KWS) system based on audio modality, commonly measured in false alarms and false rejects, degrades significantly under the far field and noisy conditions. Therefore, audio-visual keyword spotting, which leverages complementary relationships over multiple modalities, has recently gained much attention. However, current studies mainly focus on combining the exclusively learned representations of different modalities, instead of exploring the modal relationships during each respective modeling. In this paper, we propose a novel visual modality enhanced end-to-end KWS framework (VE-KWS), which fuses audio and visual modalities from two aspects. The first one is utilizing the speaker location information obtained from the lip region in videos to assist the training of multi-channel audio beamformer. By involving the beamformer as an audio enhancement module, the acoustic distortions, caused by the far field or noisy environments, could be significantly suppressed. The other one is conducting cross-attention between different modalities to capture the inter-modal relationships and help the representation learning of each modality. Experiments on the MSIP challenge corpus show that our proposed model achieves 2.79% false rejection rate and 2.95% false alarm rate on the Eval set, resulting in a new SOTA performance compared with the top-ranking systems in the ICASSP2022 MISP challenge.

  • 8 authors
·
Feb 27, 2023

Omni-R1: Reinforcement Learning for Omnimodal Reasoning via Two-System Collaboration

Long-horizon video-audio reasoning and fine-grained pixel understanding impose conflicting requirements on omnimodal models: dense temporal coverage demands many low-resolution frames, whereas precise grounding calls for high-resolution inputs. We tackle this trade-off with a two-system architecture: a Global Reasoning System selects informative keyframes and rewrites the task at low spatial cost, while a Detail Understanding System performs pixel-level grounding on the selected high-resolution snippets. Because ``optimal'' keyframe selection and reformulation are ambiguous and hard to supervise, we formulate them as a reinforcement learning (RL) problem and present Omni-R1, an end-to-end RL framework built on Group Relative Policy Optimization. Omni-R1 trains the Global Reasoning System through hierarchical rewards obtained via online collaboration with the Detail Understanding System, requiring only one epoch of RL on small task splits. Experiments on two challenging benchmarks, namely Referring Audio-Visual Segmentation (RefAVS) and Reasoning Video Object Segmentation (REVOS), show that Omni-R1 not only surpasses strong supervised baselines but also outperforms specialized state-of-the-art models, while substantially improving out-of-domain generalization and mitigating multimodal hallucination. Our results demonstrate the first successful application of RL to large-scale omnimodal reasoning and highlight a scalable path toward universally foundation models.

  • 9 authors
·
May 26 1

Learning Long-Range Action Representation by Two-Stream Mamba Pyramid Network for Figure Skating Assessment

Technical Element Score (TES) and Program Component Score (PCS) evaluations in figure skating demand precise assessment of athletic actions and artistic interpretation, respectively. Existing methods face three major challenges. Firstly, video and audio cues are regarded as common features for both TES and PCS predictions in previous works without considering the prior evaluation criterion of figure skating. Secondly, action elements in competitions are separated in time, TES should be derived from each element's score, but existing methods try to give an overall TES prediction without evaluating each action element. Thirdly, lengthy competition videos make it difficult and inefficient to handle long-range contexts. To address these challenges, we propose a two-stream Mamba pyramid network that aligns with actual judging criteria to predict TES and PCS by separating visual-feature based TES evaluation stream from audio-visual-feature based PCS evaluation stream. In the PCS evaluation stream, we introduce a multi-level fusion mechanism to guarantee that video-based features remain unaffected when assessing TES, and enhance PCS estimation by fusing visual and auditory cues across each contextual level of the pyramid. In the TES evaluation stream, the multi-scale Mamba pyramid and TES head we proposed effectively address the challenges of localizing and evaluating action elements with various temporal scales and give score predictions. With Mamba's superior ability to capture long-range dependencies and its linear computational complexity, our method is ideal for handling lengthy figure skating videos. Comprehensive experimentation demonstrates that our framework attains state-of-the-art performance on the FineFS benchmark. Our source code is available at https://github.com/ycwfs/Figure-Skating-Action-Quality-Assessment.

  • 3 authors
·
Aug 22

HuMo: Human-Centric Video Generation via Collaborative Multi-Modal Conditioning

Human-Centric Video Generation (HCVG) methods seek to synthesize human videos from multimodal inputs, including text, image, and audio. Existing methods struggle to effectively coordinate these heterogeneous modalities due to two challenges: the scarcity of training data with paired triplet conditions and the difficulty of collaborating the sub-tasks of subject preservation and audio-visual sync with multimodal inputs. In this work, we present HuMo, a unified HCVG framework for collaborative multimodal control. For the first challenge, we construct a high-quality dataset with diverse and paired text, reference images, and audio. For the second challenge, we propose a two-stage progressive multimodal training paradigm with task-specific strategies. For the subject preservation task, to maintain the prompt following and visual generation abilities of the foundation model, we adopt the minimal-invasive image injection strategy. For the audio-visual sync task, besides the commonly adopted audio cross-attention layer, we propose a focus-by-predicting strategy that implicitly guides the model to associate audio with facial regions. For joint learning of controllabilities across multimodal inputs, building on previously acquired capabilities, we progressively incorporate the audio-visual sync task. During inference, for flexible and fine-grained multimodal control, we design a time-adaptive Classifier-Free Guidance strategy that dynamically adjusts guidance weights across denoising steps. Extensive experimental results demonstrate that HuMo surpasses specialized state-of-the-art methods in sub-tasks, establishing a unified framework for collaborative multimodal-conditioned HCVG. Project Page: https://phantom-video.github.io/HuMo.

  • 10 authors
·
Sep 10 5

Acoustic Prompt Tuning: Empowering Large Language Models with Audition Capabilities

The auditory system plays a substantial role in shaping the overall human perceptual experience. While prevailing large language models (LLMs) and visual language models (VLMs) have shown their promise in solving a wide variety of vision and language understanding tasks, only a few of them can be generalised to the audio domain without compromising their domain-specific capacity. In this work, we introduce Acoustic Prompt Turning (APT), a new adapter extending LLMs and VLMs to the audio domain by soft prompting only. Specifically, APT applies an instruction-aware audio aligner to generate soft prompts, conditioned on both input text and sounds, as language model inputs. To mitigate the data scarcity in the audio domain, a multi-task learning strategy is proposed by formulating diverse audio tasks in a sequence-to-sequence manner. Moreover, we improve the framework of audio language model by using interleaved audio-text embeddings as the input sequence. This improved framework imposes zero constraints on the input format and thus is capable of tackling more understanding tasks, such as few-shot audio classification and audio reasoning. To further evaluate the reasoning ability of audio networks, we propose natural language audio reasoning (NLAR), a new task that analyses across two audio clips by comparison and summarization. Experiments show that APT-enhanced LLMs (namely APT-LLMs) achieve competitive results compared to the expert models (i.e., the networks trained on the targeted datasets) across various tasks. We finally demonstrate the APT's ability in extending frozen VLMs to the audio domain without finetuning, achieving promising results in the audio-visual question and answering task. Our code and model weights are released at https://github.com/JinhuaLiang/APT.

  • 6 authors
·
Nov 30, 2023

FortisAVQA and MAVEN: a Benchmark Dataset and Debiasing Framework for Robust Multimodal Reasoning

Audio-Visual Question Answering (AVQA) is a challenging multimodal reasoning task requiring intelligent systems to answer natural language queries based on paired audio-video inputs accurately. However, existing AVQA approaches often suffer from overfitting to dataset biases, leading to poor robustness. Moreover, current datasets may not effectively diagnose these methods. To address these challenges, we first introduce a novel dataset, FortisAVQA, constructed in two stages: (1) rephrasing questions in the test split of the public MUSIC-AVQA dataset and (2) introducing distribution shifts across questions. The first stage expands the test space with greater diversity, while the second enables a refined robustness evaluation across rare, frequent, and overall question distributions. Second, we introduce a robust Multimodal Audio-Visual Epistemic Network (MAVEN) that leverages a multifaceted cycle collaborative debiasing strategy to mitigate bias learning. Experimental results demonstrate that our architecture achieves state-of-the-art performance on FortisAVQA, with a notable improvement of 7.81\%. Extensive ablation studies on both datasets validate the effectiveness of our debiasing components. Additionally, our evaluation reveals the limited robustness of existing multimodal QA methods. We also verify the plug-and-play capability of our strategy by integrating it with various baseline models across both datasets. Our dataset and code are available at https://github.com/reml-group/fortisavqa.

  • 7 authors
·
Apr 1 1

High-Quality Sound Separation Across Diverse Categories via Visually-Guided Generative Modeling

We propose DAVIS, a Diffusion-based Audio-VIsual Separation framework that solves the audio-visual sound source separation task through generative learning. Existing methods typically frame sound separation as a mask-based regression problem, achieving significant progress. However, they face limitations in capturing the complex data distribution required for high-quality separation of sounds from diverse categories. In contrast, DAVIS circumvents these issues by leveraging potent generative modeling paradigms, specifically Denoising Diffusion Probabilistic Models (DDPM) and the more recent Flow Matching (FM), integrated within a specialized Separation U-Net architecture. Our framework operates by synthesizing the desired separated sound spectrograms directly from a noise distribution, conditioned concurrently on the mixed audio input and associated visual information. The inherent nature of its generative objective makes DAVIS particularly adept at producing high-quality sound separations for diverse sound categories. We present comparative evaluations of DAVIS, encompassing both its DDPM and Flow Matching variants, against leading methods on the standard AVE and MUSIC datasets. The results affirm that both variants surpass existing approaches in separation quality, highlighting the efficacy of our generative framework for tackling the audio-visual source separation task.

  • 5 authors
·
Sep 26

AvatarShield: Visual Reinforcement Learning for Human-Centric Video Forgery Detection

The rapid advancement of Artificial Intelligence Generated Content (AIGC) technologies, particularly in video generation, has led to unprecedented creative capabilities but also increased threats to information integrity, identity security, and public trust. Existing detection methods, while effective in general scenarios, lack robust solutions for human-centric videos, which pose greater risks due to their realism and potential for legal and ethical misuse. Moreover, current detection approaches often suffer from poor generalization, limited scalability, and reliance on labor-intensive supervised fine-tuning. To address these challenges, we propose AvatarShield, the first interpretable MLLM-based framework for detecting human-centric fake videos, enhanced via Group Relative Policy Optimization (GRPO). Through our carefully designed accuracy detection reward and temporal compensation reward, it effectively avoids the use of high-cost text annotation data, enabling precise temporal modeling and forgery detection. Meanwhile, we design a dual-encoder architecture, combining high-level semantic reasoning and low-level artifact amplification to guide MLLMs in effective forgery detection. We further collect FakeHumanVid, a large-scale human-centric video benchmark that includes synthesis methods guided by pose, audio, and text inputs, enabling rigorous evaluation of detection methods in real-world scenes. Extensive experiments show that AvatarShield significantly outperforms existing approaches in both in-domain and cross-domain detection, setting a new standard for human-centric video forensics.

  • 4 authors
·
May 21

Unsupervised Modality-Transferable Video Highlight Detection with Representation Activation Sequence Learning

Identifying highlight moments of raw video materials is crucial for improving the efficiency of editing videos that are pervasive on internet platforms. However, the extensive work of manually labeling footage has created obstacles to applying supervised methods to videos of unseen categories. The absence of an audio modality that contains valuable cues for highlight detection in many videos also makes it difficult to use multimodal strategies. In this paper, we propose a novel model with cross-modal perception for unsupervised highlight detection. The proposed model learns representations with visual-audio level semantics from image-audio pair data via a self-reconstruction task. To achieve unsupervised highlight detection, we investigate the latent representations of the network and propose the representation activation sequence learning (RASL) module with k-point contrastive learning to learn significant representation activations. To connect the visual modality with the audio modality, we use the symmetric contrastive learning (SCL) module to learn the paired visual and audio representations. Furthermore, an auxiliary task of masked feature vector sequence (FVS) reconstruction is simultaneously conducted during pretraining for representation enhancement. During inference, the cross-modal pretrained model can generate representations with paired visual-audio semantics given only the visual modality. The RASL module is used to output the highlight scores. The experimental results show that the proposed framework achieves superior performance compared to other state-of-the-art approaches.

  • 3 authors
·
Mar 14, 2024

Omni-AVSR: Towards Unified Multimodal Speech Recognition with Large Language Models

Large language models (LLMs) have recently achieved impressive results in speech recognition across multiple modalities, including Auditory Speech Recognition (ASR), Visual Speech Recognition (VSR), and Audio-Visual Speech Recognition (AVSR). Despite this progress, current LLM-based approaches typically address each task independently, training separate models that raise computational and deployment resource use while missing potential cross-task synergies. They also rely on fixed-rate token compression, which restricts flexibility in balancing accuracy with efficiency. These limitations highlight the need for a unified framework that can support ASR, VSR, and AVSR while enabling elastic inference. To this end, we present Omni-AVSR, a unified audio-visual LLM that combines efficient multi-granularity training with parameter-efficient adaptation. Specifically, we adapt the matryoshka representation learning paradigm to efficiently train across multiple audio and visual granularities, reducing its inherent training resource use. Furthermore, we explore three LoRA-based strategies for adapting the backbone LLM, balancing shared and task-specific specialization. Experiments on LRS2 and LRS3 show that Omni-AVSR achieves comparable or superior accuracy to state-of-the-art baselines while training a single model at substantially lower training and deployment resource use. The model also remains robust under acoustic noise, and we analyze its scaling behavior as LLM size increases, providing insights into the trade-off between performance and efficiency.

VITA: Towards Open-Source Interactive Omni Multimodal LLM

The remarkable multimodal capabilities and interactive experience of GPT-4o underscore their necessity in practical applications, yet open-source models rarely excel in both areas. In this paper, we introduce VITA, the first-ever open-source Multimodal Large Language Model (MLLM) adept at simultaneous processing and analysis of Video, Image, Text, and Audio modalities, and meanwhile has an advanced multimodal interactive experience. Starting from Mixtral 8x7B as a language foundation, we expand its Chinese vocabulary followed by bilingual instruction tuning. We further endow the language model with visual and audio capabilities through two-stage multi-task learning of multimodal alignment and instruction tuning. VITA demonstrates robust foundational capabilities of multilingual, vision, and audio understanding, as evidenced by its strong performance across a range of both unimodal and multimodal benchmarks. Beyond foundational capabilities, we have made considerable progress in enhancing the natural multimodal human-computer interaction experience. To the best of our knowledge, we are the first to exploit non-awakening interaction and audio interrupt in MLLM. VITA is the first step for the open-source community to explore the seamless integration of multimodal understanding and interaction. While there is still lots of work to be done on VITA to get close to close-source counterparts, we hope that its role as a pioneer can serve as a cornerstone for subsequent research. Project Page: https://vita-home.github.io.

  • 15 authors
·
Aug 9, 2024 3

Connecting the Dots between Audio and Text without Parallel Data through Visual Knowledge Transfer

Machines that can represent and describe environmental soundscapes have practical potential, e.g., for audio tagging and captioning systems. Prevailing learning paradigms have been relying on parallel audio-text data, which is, however, scarcely available on the web. We propose VIP-ANT that induces Audio-Text alignment without using any parallel audio-text data. Our key idea is to share the image modality between bi-modal image-text representations and bi-modal image-audio representations; the image modality functions as a pivot and connects audio and text in a tri-modal embedding space implicitly. In a difficult zero-shot setting with no paired audio-text data, our model demonstrates state-of-the-art zero-shot performance on the ESC50 and US8K audio classification tasks, and even surpasses the supervised state of the art for Clotho caption retrieval (with audio queries) by 2.2\% R@1. We further investigate cases of minimal audio-text supervision, finding that, e.g., just a few hundred supervised audio-text pairs increase the zero-shot audio classification accuracy by 8\% on US8K. However, to match human parity on some zero-shot tasks, our empirical scaling experiments suggest that we would need about 2^{21} approx 2M supervised audio-caption pairs. Our work opens up new avenues for learning audio-text connections with little to no parallel audio-text data.

  • 6 authors
·
Dec 16, 2021

Self-Supervised Visual Terrain Classification from Unsupervised Acoustic Feature Learning

Mobile robots operating in unknown urban environments encounter a wide range of complex terrains to which they must adapt their planned trajectory for safe and efficient navigation. Most existing approaches utilize supervised learning to classify terrains from either an exteroceptive or a proprioceptive sensor modality. However, this requires a tremendous amount of manual labeling effort for each newly encountered terrain as well as for variations of terrains caused by changing environmental conditions. In this work, we propose a novel terrain classification framework leveraging an unsupervised proprioceptive classifier that learns from vehicle-terrain interaction sounds to self-supervise an exteroceptive classifier for pixel-wise semantic segmentation of images. To this end, we first learn a discriminative embedding space for vehicle-terrain interaction sounds from triplets of audio clips formed using visual features of the corresponding terrain patches and cluster the resulting embeddings. We subsequently use these clusters to label the visual terrain patches by projecting the traversed tracks of the robot into the camera images. Finally, we use the sparsely labeled images to train our semantic segmentation network in a weakly supervised manner. We present extensive quantitative and qualitative results that demonstrate that our proprioceptive terrain classifier exceeds the state-of-the-art among unsupervised methods and our self-supervised exteroceptive semantic segmentation model achieves a comparable performance to supervised learning with manually labeled data.

  • 3 authors
·
Dec 6, 2019

Reinforcement Learning Outperforms Supervised Fine-Tuning: A Case Study on Audio Question Answering

Recently, reinforcement learning (RL) has been shown to greatly enhance the reasoning capabilities of large language models (LLMs), and RL-based approaches have been progressively applied to visual multimodal tasks. However, the audio modality has largely been overlooked in these developments. Thus, we conduct a series of RL explorations in audio understanding and reasoning, specifically focusing on the audio question answering (AQA) task. We leverage the group relative policy optimization (GRPO) algorithm to Qwen2-Audio-7B-Instruct, and our experiments demonstrated state-of-the-art performance on the MMAU Test-mini benchmark, achieving an accuracy rate of 64.5%. The main findings in this technical report are as follows: 1) The GRPO algorithm can be effectively applied to large audio language models (LALMs), even when the model has only 8.2B parameters; 2) With only 38k post-training samples, RL significantly outperforms supervised fine-tuning (SFT), indicating that RL-based approaches can be effective without large datasets; 3) The explicit reasoning process has not shown significant benefits for AQA tasks, and how to efficiently utilize deep thinking remains an open question for further research; 4) LALMs still lag far behind humans auditory-language reasoning, suggesting that the RL-based approaches warrant further exploration. Our project is available at https://github.com/xiaomi/r1-aqa and https://huggingface.co/mispeech/r1-aqa.

  • 6 authors
·
Mar 14

CLIPSep: Learning Text-queried Sound Separation with Noisy Unlabeled Videos

Recent years have seen progress beyond domain-specific sound separation for speech or music towards universal sound separation for arbitrary sounds. Prior work on universal sound separation has investigated separating a target sound out of an audio mixture given a text query. Such text-queried sound separation systems provide a natural and scalable interface for specifying arbitrary target sounds. However, supervised text-queried sound separation systems require costly labeled audio-text pairs for training. Moreover, the audio provided in existing datasets is often recorded in a controlled environment, causing a considerable generalization gap to noisy audio in the wild. In this work, we aim to approach text-queried universal sound separation by using only unlabeled data. We propose to leverage the visual modality as a bridge to learn the desired audio-textual correspondence. The proposed CLIPSep model first encodes the input query into a query vector using the contrastive language-image pretraining (CLIP) model, and the query vector is then used to condition an audio separation model to separate out the target sound. While the model is trained on image-audio pairs extracted from unlabeled videos, at test time we can instead query the model with text inputs in a zero-shot setting, thanks to the joint language-image embedding learned by the CLIP model. Further, videos in the wild often contain off-screen sounds and background noise that may hinder the model from learning the desired audio-textual correspondence. To address this problem, we further propose an approach called noise invariant training for training a query-based sound separation model on noisy data. Experimental results show that the proposed models successfully learn text-queried universal sound separation using only noisy unlabeled videos, even achieving competitive performance against a supervised model in some settings.

  • 5 authors
·
Dec 14, 2022

Emotional Conversation: Empowering Talking Faces with Cohesive Expression, Gaze and Pose Generation

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore crucial alignments between emotion and facial cues, which include expression, gaze, and head pose. These alignments are indispensable for synthesizing realistic videos. To address these issues, we propose a two-stage audio-driven talking face generation framework that employs 3D facial landmarks as intermediate variables. This framework achieves collaborative alignment of expression, gaze, and pose with emotions through self-supervised learning. Specifically, we decompose this task into two key steps, namely speech-to-landmarks synthesis and landmarks-to-face generation. The first step focuses on simultaneously synthesizing emotionally aligned facial cues, including normalized landmarks that represent expressions, gaze, and head pose. These cues are subsequently reassembled into relocated facial landmarks. In the second step, these relocated landmarks are mapped to latent key points using self-supervised learning and then input into a pretrained model to create high-quality face images. Extensive experiments on the MEAD dataset demonstrate that our model significantly advances the state-of-the-art performance in both visual quality and emotional alignment.

  • 2 authors
·
Jun 12, 2024

MagicInfinite: Generating Infinite Talking Videos with Your Words and Voice

We present MagicInfinite, a novel diffusion Transformer (DiT) framework that overcomes traditional portrait animation limitations, delivering high-fidelity results across diverse character types-realistic humans, full-body figures, and stylized anime characters. It supports varied facial poses, including back-facing views, and animates single or multiple characters with input masks for precise speaker designation in multi-character scenes. Our approach tackles key challenges with three innovations: (1) 3D full-attention mechanisms with a sliding window denoising strategy, enabling infinite video generation with temporal coherence and visual quality across diverse character styles; (2) a two-stage curriculum learning scheme, integrating audio for lip sync, text for expressive dynamics, and reference images for identity preservation, enabling flexible multi-modal control over long sequences; and (3) region-specific masks with adaptive loss functions to balance global textual control and local audio guidance, supporting speaker-specific animations. Efficiency is enhanced via our innovative unified step and cfg distillation techniques, achieving a 20x inference speed boost over the basemodel: generating a 10 second 540x540p video in 10 seconds or 720x720p in 30 seconds on 8 H100 GPUs, without quality loss. Evaluations on our new benchmark demonstrate MagicInfinite's superiority in audio-lip synchronization, identity preservation, and motion naturalness across diverse scenarios. It is publicly available at https://www.hedra.com/, with examples at https://magicinfinite.github.io/.

Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding

We present Video-LLaMA, a multi-modal framework that empowers Large Language Models (LLMs) with the capability of understanding both visual and auditory content in the video. Video-LLaMA bootstraps cross-modal training from the frozen pre-trained visual \& audio encoders and the frozen LLMs. Unlike previous vision- LLMs that focus on static image comprehensions such as MiniGPT-4~zhu2023minigpt and LLaVA~liu2023visualit, Video-LLaMA tackles two challenges in video understanding: (1) capturing the temporal changes in visual scenes, (2) integrating audio-visual signals. For the first challenge, we propose Video Q-former to extend the pre-trained image encoder to a video encoder and introduce a video-to-text generation task to learn video-language correspondence. For the second challenge, we leverage ImageBind~girdhar2023imagebind as the pre-trained audio encoder which performs exceptionally well in aligning different modalities to a common embedding space. And then introduce an Audio Q-former to learn auditory query tokens. To align the output of both visual \& audio encoder with LLM's embedding space, we train Video-LLaMA on a large-scale vision caption dataset and a hign-quantity vision-instruction-tuning dataset. We found Video-LLaMA showcases the ability to perceive and comprehend video content, generating meaningful responses that are grounded in the visual and auditory information present in the videos. This highlights the potential of Video-LLaMA as a promising prototype for audio-visual AI assistants. Our code, pre-trained model, and demo are available at https://github.com/DAMO-NLP-SG/Video-LLaMA.

  • 3 authors
·
Jun 5, 2023 9

Unsupervised Audio-Visual Lecture Segmentation

Over the last decade, online lecture videos have become increasingly popular and have experienced a meteoric rise during the pandemic. However, video-language research has primarily focused on instructional videos or movies, and tools to help students navigate the growing online lectures are lacking. Our first contribution is to facilitate research in the educational domain, by introducing AVLectures, a large-scale dataset consisting of 86 courses with over 2,350 lectures covering various STEM subjects. Each course contains video lectures, transcripts, OCR outputs for lecture frames, and optionally lecture notes, slides, assignments, and related educational content that can inspire a variety of tasks. Our second contribution is introducing video lecture segmentation that splits lectures into bite-sized topics that show promise in improving learner engagement. We formulate lecture segmentation as an unsupervised task that leverages visual, textual, and OCR cues from the lecture, while clip representations are fine-tuned on a pretext self-supervised task of matching the narration with the temporally aligned visual content. We use these representations to generate segments using a temporally consistent 1-nearest neighbor algorithm, TW-FINCH. We evaluate our method on 15 courses and compare it against various visual and textual baselines, outperforming all of them. Our comprehensive ablation studies also identify the key factors driving the success of our approach.

  • 4 authors
·
Oct 29, 2022